﻿using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Phoenix.Xna.Framework.Graphics
{
    public struct SpriteBatchSettings
    {
        public SpriteBlendMode BlendMode { get; set; }
        public SpriteSortMode SortMode { get; set; }
        public SaveStateMode StateMode { get; set; }
        public Matrix TransformMatrix { get; set; }
    }
}
